#ifndef __H_LOGIC_DATA_H__
#define __H_LOGIC_DATA_H__

#include "ClientHandler.h"
#include "CClient.h"
#include "globalDefine.h"
#include <string>
#include <map>
#include <vector>



class ConnItem
{
public:
	ConnItem()
	{
		reset();
	}
	~ConnItem(){};
	void reset()
	{
		name = "";
		type = 0;
		conn_str = "";
		connItems.clear();
	}
	std::string name;
	int type;
	std::string conn_str;
	std::vector<int> connItems;
};
typedef std::map<int, ConnItem*> ConnList;


#endif
